Patch Notes: August 27, 2024
Welcome to Patch Day folks! For many of you, this will be your first as you joined us within the last month. All our developers are super excited to show all the amazing things we’ve been working on since our fantastic reception at GenCon. So without further ado, here is what has changed.
Big Changes
-
Updates to async lobbies, progression/rank, and MMR systems
-
Moving forward, you should never face the same "async run" twice in a gameplay session
-
Trying some changes to MMR and lobby creation to try and smooth the progression of board strength from Gold thru Legendary
-
Changes to rank system to support the previous bullet (shorter Bronze/longer Gold, +1 star for top1 with full health, -1 star for 5th or 6th)
-
Behind the scenes work to increase board quality, freshness, and relevance in lobbies
-
-
Fix "banking bugs" when Fae buffs and/or type-changing effects are involved
-
Updates to banking UX: Banked character sticks around for VFX, only show bank slot when dragging
-
Bronze and Silver Bots are smarter (in particular, when filling in empty slots in live lobbies) and will position ranged/support/hunt/etc. more intelligently
-
Hi-res art is now baked in and much smaller textures (with very little quality loss), hopefully this alleviates all startup/art-related crashes for now
Smaller Changes
-
Fix several issues with reconnection support (live lobbies)
-
Fix several issues with conceding in async/bot games, should fix "concede and get 1st place" bug
-
"Shop" button renamed to "Start Turn X"
-
Blackbeard now works with Captain Hook
-
Indiana Clones now works if you receive them (via co-captain corsair or Jason) after having already turned Legendary.
-
We have disabled selling from board
-
Fixed Dragonmother not granting an egg when acquired late
-
You can no longer find the egg on turn 1 with Dragonmother
-
Toadie's buff now shows in shop
-
Shipshape Inspector will no longer complete quest when banked. This was a bug that has now been fixed.
-
Fix to Pixie Dust so it works better with fae buffs and Lesser Mimic.
-
Punxsutawney Phil now correctly works with Daisy Jones
-
Bug fix - Elm Minster now gives treasure when quest completed by Statue of Olympus
-
Timing fix on when Sword of Valor triggers
-
Highlight add to targetable spells on Loki or when you have Wonder Box, Mirror Mage, Ironcast Dragon or Genie of the Lamp
-
Add Mage tag to crew when Eureka is in shop
-
Fix a bug with interaction between Thing in the Ice and Drafty Window
-
Don't show ping time <1s
-
"Play Tutorial" added to settings menu on home (to replay)
-
Various other small bugfixes and UX tweaks
Card Changes!
Lots of art updates this patch. Keep an eye out for that fantastic new art and be sure to let us know which are your favorites!
Golden Ability Updates
When the following characters are gold, they now have...
-
Archdragon and other archetype recruiting friends now give a Bonus Shop filled with their archetype!
-
Champion of Eternity now doubles his buff
-
Daisy Jones ability is now doubled
-
Don Quixote now finds characters two levels higher
-
Doppelganger now summons two copies instead of one.
-
Echoing Fae doubles their received buff
-
Karma Chameleon transforms into a character two levels higher
-
Spirit of Vengeance receives double stats.
-
The Giving Tree now leaves double the slot buff
-
Trog now has Treasure Hoard 2 for each Dragon you’ve recruited.
Buffs:
-
Slash and Dash’s buffs have been changed from +2 to +4
-
Dracula's Fangs moved to Uncommon (was Rare)
-
Dungeon Master now includes both Heroes and Villains
-
Morticia - moved to Rare (was Epic)
-
Rudolph the Red's quest changed to 30 (was 50)
Nerfs:
-
Barrel of Monkeys moved to Legendary and now Collectible card
-
Indiana Clones now triggers on turn 10 instead of on Legendary (turn 9)
Functionality Change
-
Professor Who's Who changed to: Get a bonus shop full of spells every other turn (starting on turn 3).
-
Big Bad Wolf -- new ability: Hunt - Gain[ double] the stats of the KO’d character.
-
Indiana Clones - grants a shop treasure shop of your level when acquired (e.g. via Jason/Corsair/Thing)
-
Dragonmother - Cannot be found from corsair or transformed into by Thing in the Ice
-
Bottled Starlight changed to Slot Buffs
-
Echoing Fae now only copies Attack and Health buffs
-
Ogre Magi moved to Collectible card
Card Changes Explained:
We’ve heard lots of your amazing feedback about the feelings generated by Barrel of Monkeys. While our dev team loves some of the dynamic gameplay that Barrel of Monkeys provides, being part of the shared pool means that the blowout moments it can create likely happens too often.
Moving it to the personal pool as a collectable card and increasing its rarity both means that you will see it far less frequently but more importantly it will be removed from the list of possible summons from cards like Santa Claus and Mech-a-Man which removes the largest surprise blowout moments.
We’ve also received similar feedback for Ogre Magi and the forced interaction with transform spells. While this is a fun and positive interaction, we know it can be confusing for new players. We are trying Ogre Magi at collectible for this patch to lower the frequency of this confusion.
Name Changes
-
Champion of Eternity -> G-Man
-
Scarrr keeps gaining r’s
-
Mr. Smee -> Despicable Smee
-
Gladius -> Maximus
Cut Cards
For this patch, we decided to cut the following cards:
-
Crab Dragoon
-
Duck
-
Lightning Thief
-
Mistie
-
Smug
They may return in future patches.
New Cards
Nesting Dolls - Farewell -- Summon a 4/4 Mama Doll that has: "Farewell -- Summon a 2/2 Baby Doll". (Epic Toy)
Sir Francis Drake -Hunt -- Get a random common treasure, then improve this ability. (Legendary Pirate Dragon)
Sorcerers Mop - When you summon a character, double its attack and health. (Legendary Mage Toy)
The KO Star - Buffs to your Villains are doubled. (Legendary treasure)
That's all we got for now folks! Come join the conversation on Discord and we wish you smooth sailings on those stary skies.